# Graph Points on the Coordinate Plane

In order to graph points on the coordinate plane, you have to understand the organization of the coordinate plane and know what to do with those (x, y) coordinates. If you want to know how to graph points on the coordinate plane, just follow these steps.

## Contents

## Steps

### Understanding the Coordinate Plane

- Understand the axes of the coordinate plane. When you're graphing a point on the coordinate plane, you will graph it in (x, y) form. Here is what you'll need to know:
- The x-axis goes left and right, the second coordinate is on the y-axis.
- The y-axis goes up and down.
- Positive numbers go up or right (depending on the axis). Negative numbers go left or down.

- Understand the quadrants on the coordinate plane. Remember that a graph has four quadrants (typically labeled in Roman numerals). You will need to know which quadrant the plane is in.
- Quadrant I gets (+,+); quadrant I is above and to the left of the y-axis.
- Quadrant IV gets (+,-); quadrant IV is below the x-axis and to the right of the y-axis. (5,4) is in quadrant I.
- (-5,4) is in Quadrant II. (-5,-4) is in Quadrant III. (5,-4) is in Quadrant IV.

### Graphing a Single Point

- Start at (0, 0), or the origin. Just go to (0, 0), which is the intersection of the x and y axes, right in the center of the coordinate plane.
^{[1]} - Move over x units to the right or left. Let's say you're working with the set of coordinates (5, -4). Your x coordinate is 5. Since five is positive, you'll need to move over five units to the right. If it was negative, you would move over 5 units to the left.
- Move over y units up or down. Start where you left off, 5 units to the right of (0, 0). Since your y coordinate is -4, you will have to move down four units. If it were 4, you would move up four units.
- Mark the point. Mark the point you found by moving over 5 units to the right and 4 units down, the point (5, -4), which is in the 4th quadrant. You're all done.

### Following Advanced Techniques

- Learn how to graph points if you're working with an equation. If you have a formula without any coordinates, then you'll have to find your points by choosing a random coordinate for x and seeing what the formula spits out for y. Just keep going until you've found enough points and can graph them all, connecting them if necessary. Here's how you can do it, whether you're working with a simple line, or a more complicated equation like a parabola:
- Graph points from a line. Let's say the equation is y = x + 4. So, pick a random number for x, like 3, and see what you get for y. y = 3 + 4 = 7, so you have found the point (3, 7).
- Graph points from a quadratic equation. Let's say the equation of the parabola is y = x
^{2}+ 2. Do the same thing: pick a random number for x and see what you get for y. Picking 0 for x is easiest. y = 0^{2}+ 2, so y = 2. You have found the point (0, 2).

- Connect the points if necessary. If you have to make a line graph, draw a circle, or connect all of the points of a parabola or another quadratic equation, then you'll have to connect the points. If you have a linear equation, then draw lines connecting the points from left to right. If you're working with a quadratic equation, then connect the points with curved lines.
- Unless you are only graphing a point, you will need at least two points. A line requires two points.
- A circle requires two points if one is the center; three if the center is not included (Unless your instructor has included the center of the circle in the problem, use three).
- A parabola requires three points, one being the absolute minimum or maximum; the other two points should be opposites.
- A hyperbola requires six points; three on each axis.

- Understand how modifying the equation changes the graph. Here are the different ways that modifying the equation changes the graph:
- Modifying the x coordinate moves the equation left or right.
- Adding a constant moves the equation up or down.
- Turning it negative (multiplying by -1) flips it over; if it is a line, it will change it from going up to down or going down to up.
- Multiplying it by another number will either increase or decrease the slope.

- Follow an example to see how modifying the equation changes the graph. Consider the equation y = x^2 ; a parabola with its base at (0,0). Here are the differences you will see as you modify the equation:
- y = (x-2)^2 is the same parabola, except it is graphed two spaces to the right of the origin; its base is now at (2,0).
- y = x^2 + 2 is still the same parabola, except now it is graphed two spaces higher at (0,2).
- y = -x^2 (the negative is applied after the exponent ^2) is an upside down y = x^2; its base is (0,0).
- y = 5x^2 is still a parabola, but it gets larger even faster, giving it a thinner look.

## Video

Template:Video:Graph Points on the Coordinate Plane

## Tips

- If you are making these, you will most likely have to read them too. A good way to remember to go along the x axis first and the y second, is to pretend that you are building a house, and you have to build the foundation (along the x axis) fist before you can build up. This is the same the other way; if you go down, pretend you are making the basement. You still need a foundation, and to start at the top.
- A good way of remembering which axis is which is to imagine the vertical axis having a small slanted line on it, making it look like a "y".
- Axes are basically horizontal and negative number lines, with both intersecting at the origin (the origin on a coordinate plane is zero, or where both axes intersect). Everything "originates" from the origin.

## Related Articles

- Divide Fractions by Fractions
- Convert Percents, Fractions, and Decimals
- Convert Within Metric Measurements
- Graph Polar Equations
- Find the Equations of the Asymptotes of a Hyperbola
- Determine Whether an Infinite Series Converges
- Plot Polar Coordinates

## Sources and Citations

## What links here

- Find the Vertex of a Quadratic Equation
- Graph Inequalities
- Calculate Covariance
- Calculate Stock Correlation Coefficient
- Convert a Negative Binary to Decimal
- Find the Cartesian Equation of a Plane
- Find the Equations of the Asymptotes of a Hyperbola
- Find the Minimum Spanning Tree of a Graph
- Graph a Rational Function
- Make a Line Graph