Write a Play
A stage play involves drama and action as its most pure actions. All you've got to work with is characters and language. If you want to join the ranks of Shakespeare, Ibsen, and Arthur Miller, you need to develop a bold, character-driven story meant to be performed in a theatre. With a good vision, great writing, and a little luck, you'll get to experience the thrill of seeing your finished play performed. Whether you're writing a play to be shown on television or just writing for fun, it's always fun to try.
Contents
Steps
Developing Your Story
- Start with characters. Plays are character-driven pieces of writing. Since it's basically going to be a lot of talking between people, your characters need to be as believable as possible. In great plays, the inner tensions between characters enact themselves in external ways. In other words, the characters need to have problems that show up in their behaviour.
- What does your character want? What is keeping your character from getting what they want? What stands in their way?
- Thinking of interesting jobs can be a good way of developing a character. What's the hardest job you can imagine? What's a job you've always been curious about? What kind of person becomes a podiatrist? How does one end up with such a job?
- Don't worry about the name or the physical description of your character. It doesn't tell you anything about a character named Rafe to know that he is 6'4 and has washboard abs and wears t-shirts some of the time. Stick to one notable and telling physical trait. Maybe your character has a scar on their eyebrow from being bitten by a dog, or maybe your character never wears skirts. This reveals something about them and gives them depth.
- Consider the setting. The setting of the play is where and when the story takes place. Placing your character in a tense situation or location is an important way to create drama. Combining character and setting can also be a good way of developing your character, and figuring out what kind of story might result from their placement in that setting. If being a podiatrist is interesting to you, what about being a podiatrist in Paris, Texas? What kind of person becomes a podiatrist in Paris, Texas, for instance? How does one end up there?
- Be as specific as possible when developing your setting. "The Modern Day" isn't as interesting as "Dr. Wilson's Family Podiatry, next to the The West Hillsboro Suburban Mall, just south of town, at 3:15 pm on Good Friday." The more specific you are, the more you'll give yourself to work with.
- Consider what other characters the setting may introduce. Who works the desk at the podiatry office? If it's a family business, maybe the podiatrist's daughter. Who has an appointment on a Friday? Who's waiting? What are they in for?
- Figure out the inner story. The "inner" story refers to the psychological conflicts happening within the characters. This is largely hidden throughout the story, but it's important for you to have some sense of as you're writing the play. The inner story will guide the characters throughout their decisions throughout the plot. The more concrete the inner story, the easier the characters will be to write. They'll be making their own decisions.
- Maybe your podiatrist wanted to be a brain surgeon but lacked the stomach for it. Maybe the podiatry program had the least strenuous schedule, and allowed the med-school version of your character to stay up late partying while still passing all their classes. Maybe the podiatrist is deeply unhappy and unfulfilled about having never left Paris.
- Match the inner story with an outer story. Bad plots look backward and good plots look forward. It wouldn't be interesting to have a play in which your podiatrist talked endlessly about how she'd rather not be a podiatrist and then killed herself with shoe polish. Instead, find a dramatic situation to place your characters in that will test their mettle and change them in some way.
- If it's Good Friday, maybe the podiatrist's retire parents (former podiatrists themselves) are coming for an Easter Dinner. Is your podiatrist even religious? Will she go to Church? Does she have to get home and clean up the house before the weekend starts? Is her father going to make her check out his bunions, AGAIN? Will this be the last straw? What will happen?
- Understand the limitations of the stage. Remember: you're not writing a movie. A play is basically an ongoing series of conversations between people. The focus needs to be on the tension between the characters, the language, and on developing your characters into believable people. It isn't a great medium for gun fights and car chases.
- Alternatively, break from traditional theatre and write a play with impossible-to-stage scenes as a way of exploring the writing itself. If you have no plans to actually stage the play, treat it as a different form of poem. Bertolt Brecht, Samuel Beckett, and Antonin Artaud were all innovators of experimental avant garde plays who incorporated audience participation and other absurdist or surreal elements into their drama.
- Read some drama and see some productions. Just as you wouldn't try to write a novel if you'd never read one, it's a good idea to get familiar with the world of contemporary theatre. Check out plays you've read and liked to see how they transform on the stage. David Mamet, Tony Kushner, and Polly Stenham are all popular and celebrated playwrights.
- It's important to see new plays if you're going to write new plays. Even if you've got a good working knowledge and love of Shakespeare, it's important to get familiar with what's going on in the here and now. You don't live in Shakespeare's era, so it wouldn't make sense to write plays as if you did.
Writing Drafts
- Write an exploratory draft. Even if your plan for "Easter with the Podiatrists" seems like you're on your way to claiming a Tony Award, you'll still manage to surprise yourself in the writing. You may have the greatest idea in the world, but you still have to actually write the thing and allow for surprise to enter into the equation.
- In the exploratory draft, don't worry about formatting the play or writing it "correctly," just let everything get out that needs to get out. Write until you've got a beginning, middle, and end to your play.
- Maybe a new character will wander into the story that changes everything. Let it happen.
- Try to keep the play as small as possible. A play is literally a slice of a life, it's not a biography. While it can be tempting to want to jump ten years into the future or have the main character quit her job in the podiatrist's office and become a successful actor in New York, a stage play isn't the best medium for these kinds of seismic shifts in character.
- Your play might end with a simple decision being made, or it might end with a character confronting something they've never confronted before. If your play ends with a character killing themselves or someone else, rethink the ending.
- Always be moving forward. In the early drafts, you'll probably write a lot of scenes that wander without really going anywhere. That's ok. Sometimes you need to have the character spend a long awkward dinner conversation with their brother-in-law to find out something that gives you a whole new perspective on the drama. Great! That means you're writing successfully, but it doesn't necessarily mean the whole dinner date is important to the play.
- Avoid any scenes in which a character is alone. Nothing can happen on stage with a character in the bathroom looking into the mirror.
- Avoid too much preamble. If the podiatrist's parents are going to arrive, don't delay for twenty pages. Make it happen as soon as possible to give yourself more to work with. Make it easy on yourself.
- Find the characters' voices. Your characters will reveal themselves with their language. The way they choose to say things is maybe even more important than what they're actually saying.
- When the podiatrist's daughter asks "What's wrong?" the way the podiatrist answers will tell the audience how to interpret the conflict? Maybe she faux-dramatically rolls her eyes and sobs "Everything!" and throws a stack of papers in the air to make her daughter laugh. But we really know there's something wrong she's making light of. We'll look at her character differently than we would if she said, "Nothing. Get back to work."
- Don't let your characters shout their inner turmoil. A character should never shout, "I'm a shell of a man since my wife left me!" or anything that explicitly reveals their internal conflicts. Make them hold onto their secrets. You want their actions to speak for themselves, and not to force them into explaining themselves to the audience.
- Revise. The refrain of the writer? "Kill your darlings." You have to be a harsh critic of your early drafts to get the usually-messy early writing crafted into the hard-hitting and realistic drama you want to write. Cut scenes that meander, cut characters that are useless, and make the play as tight and as quick as you possibly can.
- Go back through your drafts with a pencil and mark any moments with a circle that pause the drama, and underline moments that move the drama forward. Cut out everything that's circled. If you end up cutting out 90% of what you've written, so be it. Fill it back in with things that move the story forward.
- Write as many drafts as it takes. There's no right number of drafts. Keep going until the play feels finished, until its satisfying for you to read and fulfills your expectations of the story.
- Save each version of the draft so you can feel free to take risks and always go back to the old version if you want to. Word processor files are small. It's worth it.
Formatting Your Play
- Break the plot into scenes and acts. An act is a mini-play unto itself, made up of several scenes. The average play involves 3-5 Acts. Generally, a scene will have a given set of characters. If a new character is introduced, or if the character's move elsewhere, that indicates that you're moving on to another scene.
- An act is hard to distinguish. The podiatrist story, for instance, might end its first act with the arrival of the parents and the introduction of the main conflict. The second act might involve the development of that conflict, including scenes in which the parents argue with the podiatrist daughter, Easter dinner is cooked and Church is attended. In Act three, the daughter might reconcile with the father, giving his troubled foot a once-over. The end.
- The more experienced you become at writing plays, you'll be able to think in terms of acts and scenes as you write your initial draft. Don't worry about it in the early-going, though. The formatting is much less important than getting the drama right.
- Include stage directions. Each scene should start with stage directions, in which you describe briefly the physical components of the stage. Depending on your story, this might be very elaborate or fairly simple. This is your opportunity to influence the way the play will eventually look. If it's important to have a gun on the wall in Act One, put it in there.
- Also include character directions throughout the dialog. The actors will take their own liberties with the dialog and move about as they and the director sees fit, but it helps to have any particularly important (as you see it) physical motions included throughout the dialog. A kiss, for instance, is probably important to direct, but don't overdo it. You don't need to describe every minute physical movement of a character, because the actors will ignore such directions anyway.
- Tag each character's dialog. In a play, each character's dialog is marked with their name in all capital letters, tabbed in at least 4". Some playwrights will center the dialog, but it's up to you. You don't need to use quotation marks or other distinguishing features, just separate the language by including the character's name every time they speak.
- Include front-matter. This includes any prologue you'd like to include to the play, a list of characters and a short description of them, any notes you'd like to include about the set up of the stage or other directing guidelines, and possibly a brief summary or outline of the play if you're considering submitting the play to theatre contests.
Script Help
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Tips
- Don't make characters before you write the show. As you write, you'll know when characters are needed and you'll know what they should need to do.
- Give time in between scenes for scene changes and for actors to get to their places.
- Don't worry about names. You can always change them later.
- If the show isn't a comedy watch the funny things. People get offended faster at shows that aren't comedies. If it is a comedy, you have a much wider range of what you can say. But don't make anything too bad. (ex. no racist jokes, no sexist jokes. No F-Bomb from small children. That only works in movies. Religious jokes sometimes, but some people take those seriously).
- You can write moments when characters come into the house (the house is the audience). This is mostly used for musicals, but if it's needed, don't overdo it.
- Be creative
- Think of the actors/actresses you have on hand before you start, it makes casting so much easier.
- Try to have more than one person audition for a part. If you limit it to only one person acting for a part, you won't have any variety. If they don't fit a certain part, let them audition for another one, or make them a background character.
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