Play Drinking Golf

Recommended for birthday celebrations, annual events or team building exercises if your team is particularly into getting drunk and shouting at each other. Drinking Golf takes the fundamental Idea of golf, lays to one side the silly trousers, the standing in the rain and the risk of contracting Leptospirosis, and delivers a much more enjoyable, although often more dangerous, version of the game we all know.

Steps

  1. Drinking Golf should only be set on a nine hole course, 18 holes would mean that the majority of players would end their night in hospital, crying.
  2. Create a course: Choose 9 bars that are in the general vicinity of each other.
  3. Ensure that the busier bars are located near the end of the game. ( this is to ensure that you will not draw unwanted attention from other less inebriated drinkers)
  4. Once the course has been chosen, draw up a score sheet that takes account of each player and the score they will get in each pub.
  5. On the score sheet indicate which holes are to be water holes. (Bars in which you can’t use the toilet. The number of water holes depends entirely on how cruel you are.)
  6. Set the par for each hole. By default this should be a par three course.
  7. Set off on the course with friends in tow.
  8. In each pub buy a pint of beer, Ale or Stout each.
  9. Let person number one on the score sheet take the first tee shot.
  10. Shot are scored by how many gulps of beer it takes to finish each pint.
  11. A hole in one is when the pint it downed in one.
  12. Holes in one can also be scored if you pull a kraut
  13. Four gulps would be a bogey, five gulps would be a double bogey, two gulps would be a birdie etc etc.
  14. Each person will take their initial tee-shot in the order they are present on the score sheet
  15. After the initial shot, each person may takes a shot (gulp) as they wish. Make sure that there are independent witnesses to each shot (gulp). Mob rule decides if a pint is finished, so if in doubt keep drinking until the glass is totally empty or until your fellow drinkers start congratulating you). Guinness drinkers be wary, as often you will have a substantial head left in the glass that may hide the last dredges of the black stuff.
  16. When everyone has finished their drink, take note of the scores.
  17. Exit the pub and make your way to the next hole ( pub/bar)
  18. On designated water holes, no one may use the toilet. If they do they get penalty shots added to their score on that hole (pub/bar).
  19. Getting sick or spilling any of your pint earns you 3 and 2 penalty shots respectively.
  20. Repeat each process in all nine pubs.
  21. Enjoy!

Tips

  • 3. if nine pints does not sound like much to you, be ready to be surprised how drunk you will feel by hole 9.
  • 1. place waters holes in a bar where the following bar is a good distance away. This adds to the amusement of watching people sprint through the streets in search of the toilet in the next bar.
  • 2. aim for a score of about 15, it is easier to get holes in one near the end - because by that stage your brain does not care anymore.

Warnings

  • Be careful, do not continue to drink if you start to feel sick. People who don't drink a lot should probably refrain from this game. Don't get so drunk that you cause trouble. Try to keep control, it is supposed to be fun.

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