Play Orcs in Warcraft III

Want to use the cool green-skins to pillage and destroy every opponent in your path?  Read on and find some nice tips to win with the Orc race in Warcraft III: The Frozen Throne patch 1.24.

Steps

  1. Build Order: 4 of your 5 starting peons send to gold mine while 1 builds an altar of storms. Make four more peons.
  2. First peon builds burrow, second builds barracks, third goes to gold mine, fourth goes to cut lumber.
  3. When your altar finishes, queue a Blademaster (WW, Crit, WW, Crit, Crit, Bladestorm skill order) and scout for the opponent with your altar peon.  Build your second burrow as soon as you have 40 wood (return resources early to get 40 wood faster.)
  4. At 16/20 food, your barracks will finish and you should have 200 gold.  Queue 3 grunts.
  5. Upgrade your Great Hall to Stronghold for tier 2 capabilities.
  6. Build a spirit lounge in your base preferably near the back and creep easy camps near your base with the grunts only while your Blade is harassing your opponent. Build your third burrow around 26 food and keep grunts in production until you have three to five of them depending on how much you spent on items. You want to keep enough gold to produce everything you need at tier 2 which is listed below. Before tier 2 finishes upgrading, build a war mill so you can get upgrades, voodoo beasts, and towers if you need them.
  7. When your upgrade to Stronghold finishes, train a Far Seer(wolves, chain, wolves, far sight, chain, earthquake skill order).  Build a Beastiary so you can get raiders. Finally, upgrade berserker strength at your barracks for your grunts.
  8. Once your tier 2 buildings are done, build your fourth burrow. When Spirit lodge is finished train Shaman and when he is finished upgrade adept training then get 1 more shaman.
  9. Once your beastiary finishes, train your first raider, research ensnare, then train another raider, and build 2 catapults to destroy towers easier. Build a kodo beast once you have 2 shamans and 2 raiders + grunts. The kodo should put you at or near 50/50 food. Build more burrows and make a few Witch Doctors from Spirit Lounge and Wyverns from Beastiary. Upgrade Pillage at your Stronghold. Than build Tauren Totem and train a Earthshaker.
  10. A word on Upkeep:  Only break upkeep once you have 50/70 or 50/80 food (20 or 30 unused food) AND you have purchased all the items and upgrades you need AND you have 1000 gold or more in the bank.  I like to also tech to tier 3 before breaking upkeep.  If you can get an expansion then it's safe to break upkeep before all these conditions are met only if the expansion has paid for itself at the very least. Now, it's time to take the fight to your opponent with all your forces!

Tips

  • Witch Doctors are very important because of theirs healing ability.
  • For those who feel confident enough, selling your town portal is a good early option with your blademaster to afford more items like circlet of nobility and boots of speed without slowing down your tech to tier 2. However, consider what would happen if your opponent goes straight to your base.  Do you feel confident that you can defend it without your blademaster? If you do, then selling your tp may be right for you.  The best way to execute this is to completely block your base off from hero harassment.  Keep in mind that your big buildings like Altar of Storms and Barracks when placed adjacent to each other will not create a block.  You need to use burrows to fill in these gaps. Practice where you will place your buildings on every map so that you don't have to think about it and delay your buildings when playing.
  • If your opponent camps in his base because you are harassing him well, then good job!  Don't try to keep harassing.  Go creep a camp near his base that your blademaster can at least kill the item-carrying creep from.  Take all your opponent's item-dropping creeps to gain a huge hero advantage!
  • Staff of teleport: This item can be really useful if your opponent has completely blocked his base off or if you just want to get around more with your blademaster.  Use it to get items quickly from your voodoo lounge then heal mana and hp on the trip back to your enemy's base.
  • Ensnare a high food cost unit and devour it with your kodo beast.
  • Hero killing: Windwalk your blademaster then right click on the hero you want to kill.  Use a raider to ensnare that hero.  Use another raider to ensnare again after 2 seconds.  Then use your Far seers chain an wolves too, while your blademaster is hopefully sending that hero to the afterlife.  It is almost sure to die. 
  • Boots of Speed: This item will increase your blade's dps on units that are running away by so much that it is folly to not buy them.
  • While harassing with your blademaster, go for workers.  If the person has blocked his workers completely off, then you can take a grunt and position him in front of the block then windwalk your blademaster on top of him and have the blade attack something.  This can pop your blademaster behind the base block and he will be able to wreak havoc on the opponent's workers.  Make sure you can tp or staff of teleport out if you need to.  If your opponent does tp into his blocked base, then he will be stuck until he can unblock it.  Go ahead and tp out and use this opportunity to creep the biggest camp you can handle while he's stuck in his base. Maybe start an expo if you have it cleared when he TPs.
  • Try to build as fast as you can!
  • Claws of Attack: maybe the holy grail of blademaster items.  These make the highest dps hero's damage even higher.  When you get critical strikes, you get 2-4 times the benefit from this item depending on the level of critical strike.
  • Witch Doctors are very important because they have the healing ability.
  • Also pop a scroll of protection.  You then want to pick a target that will be easy to kill or is the biggest threat and ensnare it with your raiders and focus fire on it.  If the target is a hero you will want to surround and attack it since ensnare doesn't last very long and then the hero will be able to run away.  If the ensnared target is a regular unit a surround isn't necessary just focus fire on it until it dies. 
  • Gloves of Haste: good blademaster item, increases dps, enough said!

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