Draw a Shaded Sphere
The secret to making a two-dimensional circle look like a three-dimensional sphere is the shading. A light will create a bright spot, with a gradient to darker shadows on the opposite side. Read on to learn how you can master this technique for yourself.
Steps
- Draw a hollow circle with a light line. You can use a compass or trace a round object or circular template to get a clean circle.
- Choose a light source for this sphere. The light source in this example is on the upper left, somewhat in front of the page (or behind the viewer).
- Begin shading. Start opposite the light source and move inwards. The darkest area will be furthest from the light source. Create circles or partial circles of equal value (darkness).
- As you move towards the light source, fill the circle with less and less pressure, heavier on the dark area, lighter on the light area. You can leave a round spot nearest the light source the color of the white page.
- Use your finger or a tortillon to blend the shading and add a shadow. Notice how the circle now appears spherical, with depth.
Tips
- You can use an eraser if you made the light part too dark.
- Do not put too much pressure on the spheres or else it won't look realistic!
- Add/think of a sun or light source on your page.
- Making these gradients takes some practice.
- The easiest way to shade the circle is to start from the darkest then do the lightest part. After that, connect the two by shading with the values in between.
- You do not need to start at the bottom of the circle/rectangle. You can also start at the bottom or side.
Things You'll Need
- Paper
- Pencil
- Tortillon (optional)