STEM Level I
Contents
[hide]- 1 Description
- 2 Learning Path Outline
- 2.1 Computational Thinking and its importance in education
- 2.2 Step up to computer science
- 2.3 Physical computing for the non-computer science educator
- 2.4 My Minecraft journey lesson one: Why Minecraft: Education Edition?
- 2.5 My Minecraft journey lesson two: Building community with Minecraft: Education Edition
- 2.6 My Minecraft journey lesson three: Play, craft, learn! Basic Minecraft mechanics
- 2.7 My Minecraft journey lesson four: What does this look like in the classroom?
- 2.8 LEGO® MINDSTORMS® Education EV3 - Getting Started
- 2.9 Problem-Based Learning
- 2.10 Minecraft Hour of Code: Facilitator Training
- 3 Source
- 4 See also
- 5 What links here
Description
This learning path is designed for the educator who has little or no experience using technology in the classroom to support STEM learning objectives. It provides the basic knowledge needed to start incorporating computational thinking, basic computer science, some physical computing, Minecraft and more into his or her classroom.
Learning Path Outline
Computational Thinking and its importance in education
This course is designed for all educators from all subject areas who would like to know more about Computational Thinking and how it can be applied within cross-curricular educational settings.
Step up to computer science
Learn how to get started teaching a computer science class or even just integrating computer science into your curriculum.
Physical computing for the non-computer science educator
This course teaches the basics and benefits of integrating physical computing with MakeCode in any subject area. It provides cross-curricular hands-on learning opportunities for participants within the MakeCode site. No additional items are needed to learn about MakeCode in this course. However, participants can work with materials such as
My Minecraft journey lesson one: Why Minecraft: Education Edition?
After completing Lesson One, you will be able to: Install and set up Minecraft: Education Edition for use Navigate Minecraft: Education Edition menus and settings
My Minecraft journey lesson two: Building community with Minecraft: Education Edition
After completing Lesson Two, you will be able to: 1. Understand the three ways you can start a Minecraft: Education Edition world 2. Navigate different Minecraft game modes and difficulties 3. Execute basic slash commands for world setup
My Minecraft journey lesson three: Play, craft, learn! Basic Minecraft mechanics
Lesson three is completed via our Tutorial World. After completing Lesson Three, you will be able to: Launch the Tutorial World Walk, use blocks, and swim in Minecraft Use your inventory and craft tools
My Minecraft journey lesson four: What does this look like in the classroom?
After completing Lesson Four, you will be able to: 1. Understand Multiplayer World Overview 2. How to set up a multiplayer world 3. How to have other players join your world 4. How to join someone else's world as a player
LEGO® MINDSTORMS® Education EV3 - Getting Started
By combining their design and coding skills, students can create innovative solutions to real-world problems with the use of LEGO® MINDSTORMS® Education EV3.
Problem-Based Learning
Problem-based learning (PBL) has become an integral part of the 21st century classroom. When students are faced with solving ill-structured, open ended, messy problems, they are pushed to think more critically and work collaboratively. Many Microsoft tools help support problem-based learning. This course has been developed to help
Minecraft Hour of Code: Facilitator Training
No matter your comfort level with technology this course will teach you about what the Hour of Code is and specifically how to facilitate an Hour of Code event for your students.